

It does add new Flashpoint content into the mix, the loosely connected mission series’ that have their own plot elements, but it can’t help but feel a lot more lightweight than the previous expansion.

Urban Warfare is of the same high standard that the game has had since launch but ultimately it doesn’t feel as significant an expansion. The new urban environments, mechs and missions are welcome additions, but after Flashpoint added such a huge new mechanic it’s disappointing to not see something similarly big here. With all the additions integrated into existing parts of the game it can feel a bit underwhelming. The urban environments also have a bit of a performance impact due to the amount of detail and destruction on show, so you might have to adjust your settings from what you are used to. Although it’s not as big of a deal due to the game being a turn-based affair it is still a bit of a shame. Ultimately what is here is solid, offering up new scenarios and giving armchair MechWarriors a lot more variables to consider when righting the wrongs of the universe. On its own merits though, especially compared to the prior expansion, it’s a little disappointing. Hopefully the third expansion due later this year, Heavy Metal, can bring more to the table.Ace of Spades is a creative MMOFPS that features Minecraft-like gameplay, except it trades the swords and picks for guns and shovels. Levels are randomly generated, however, you can also generate your own maps for play. You choose between rifle, sub-machine gun, and shotgun, and you get a shovel to dig tunnels for strategic getaways and as a melee weapon. Since the battlefield is constantly being changed, every battle offers something new and exciting.
